Guns, Wheels & Madheads 2
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They fight on ruins of the past.
Sand of radioactive deserts melts under armored wheels of their battle cars, under rays of heavy lasers and fire of plasma guns, melts of their rage and despair, of hate and fear, and clouds boil above places of their battles, and drops of poison rain evaporate before they reach the ground.
Their fuzzy edges pass by fuel forts and fortified cities; pass before objectives of automatic cameras and barrels of heavy guns protecting peace of survivors in the last war. News talk about them, worldwide information network watches them, mobile cameras track every their step from the sky covered with dust.
They watch their life, their hate, their freedom.
Freedom of butterflies flying to the open fire.
Flashing and burning stars of Meganet, reality-shows broadcasted on whole planet.
Doesn’t matter who they are – raiders, soldiers, mercenaries… why they hadn’t found place in safety of city walls and challenged desert. Doesn’t matter what they feel and what they think when they kill each other.
Those who watch their battles on neon panels will never understand it.
They will not see how ancient highways appear through the sand, how mirages of ancient cities tremble in the sky at noon, how sun rays play on slopes of dunes burnt by atomic fire. They will never know how smells wind didn’t passed through air filters, and what is the sound of waves of not radioactive ocean, falling on feet of semi destroyed sky-scrapers.
They’ll see only things they will be shown – battles and death.
They will read names on electronic planes of totalizator, in announcements of future show.
But they will never know, what’ve been feeling those who were looking on the world through electronic screens of battle cars, those who prefer to burn, not long, but still bright.
Heroes.
Name: Robert «Shark» Horton.
Position: head of motor band.
Status: Death sentenced in his absence by kings of Illinois and Arizona.
Supercar: Ripper.
Chicago Prime was burning for 16 days, all this time my lads have been killing and robbing on its streets. Now let somebody say that I – Shark Rob - am not baron of roads! I’ve lost many people in this raid, but our plunder is rich too. Gold, platinum and fuel elements make our car slow – cops are beside, but I can hear talks on mercenaries’ frequency – King of Chicago gives 20 000 liters of fuel for my head. Now, nobody can stop me,… I only have to get rid of these chasers and go back to Arizona.
Name: Rebecca Lee Anderson.
Position: Battle pilot, class Prime.
Status: Retired.
Supercar: Cat’s Claw.
I haven’t slept for six days. Stimulators and coffee don’t help anymore, when I close my eyes I fall in flame, I’m in the burning house, I’m looking for someone, he lived here before, but I can’t find him. Chicago burns four days in a row, but real fire can’t compare with fire in my dreams. Even gangsters feel that – I hear fear in their voices… and then they die.
I saw in Meganet today – he’s alive… Shark Rob, who inflamed Chicago, who inflamed my house. He’s lost, he is running away – but he’s alive. Barriers will not stop him, I know that somehow. And… when I think how I’ll kill him I feel better…
Name: Nils Lanier.
Position: Lone mercenary.
Status: Active.
Supercar: Starhammer.
I hear screams in the radio and see blaze in the horizon. Meganet shows how Chicago-Prime burns, burnt by road pirates… I wanna go back but debtor I’m chasing three days in a row doesn’t want to stop. I’ll get him tomorrow and then we’ll see how much money King of Chicago will propose to me, to me – savior of the city. So, Shark Rob is his name, if it has any matter... his head has really high price, and King of Chicago wants to see him alive – for public burning on the main square. This cur dared to attack Chicago Prime and leave alive – I almost impressed by him… but he’ll be captured soon, this is my business.
Cars.
Ripper – heavy and not very maneuverable, Ripper is very dangerous in close combat. It is designed for desert raids, it’s very reliable and it’s armor can stand really hard blows.
Cat’s Claw – military supercar model with tuning for woman… real master’s car. Fast and maneuverable it hasn’t heavy armor, so it’s life depends on pilot’s skills – it doesn’t makes this car less dangerous.
Starhammer – another one tuning military model, escort car – this time. Being a machine of mercenary, Starhummer meets his requirements – comparatively fast, with heavy but hard armor and big cruising range.
Panther – a little bit out-of-date but still dangerous police supercar. The power of it’s engine is enough to get majority of enemies on the straight line, but it’s maneuverability can still be better.
Weapons.
Automatic gun – standard gun, not very powerful and not very fast but good enough for making finishing blow.
Minigun – heavy machine gun, able to release 1000 bullets with ceramic cores per minute, and to make any armor look like sieve.
Harpoon – rocket with cumulative warhead, self-directed on heat of engine. It grants almost 100 percent hitting.
Laser – heat radiator of the latest model, able to cut usual supercar in a few seconds. It consumes lots of power so it works only several seconds – but as a rule this amount of time is enough.
Plasma gun – magnetic gun, delivers small plasma sphere with almost-sun temperature to the target. The sphere is quite unstable and blows up when hits target… when there’s direct hit, an enemy can just evaporate.
Javelin – heavy rocket mortar with great firing distance, and wide range.
Bonuses.
Ram – noticeably increases ram damages of supercar allowing to crush enemies.
Invulnerability – blocks all damage for 20 seconds.
Power – increases damage twice.
Repair – restores part of damaged armor.
Features of the game:
• Renewed 3D surrounding and incomparable dynamics of battles!
• New cars and types of weapon, not leaving any chances to the enemy;
• Improved dynamic battle system – battles against more than 30 enemies;
• Ability to destroy enemies’ cars and to crush evil mutants;
• Energy weapon – lasers, plasma guns and Tesla emitters – in addition to well known rockets, guns and machine guns;
• Dynamic illumination and special effects, explosions, effects from lasers, plasma guns and rockets;
• Three story lines with unique sets of missions;
• Reworked and accelerated engine, for improved performance;
27.05.2008
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Company news
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We are glad to announce the second part of the furious action - Guns, Wheels & Madheads 2.
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05.01.2007 |
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01.10.2006 |
| Exceptional rights on all programme products |
From the 1 of october 2006 LC "VCS" (TM Qplaze), the largest creator of mobile content and server-based decisions for mobile phones, gave the exceptional rights on all programme products to NOMOC PUBLSHING LTD (19 Kathleen Road, London, SW11 2jr, UK).
NOMOC web page
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